Jabba will pay handsomely for the destruction of that ship, but before anyone can even get to it, there will be some work involved. https://swg.fandom.com/wiki/Guide_to_the_Corellian_Corvette?oldid=151528. Simply use the first escape pod you come across to exit the ship, they are the big yellow buttons found at the ends of the long dark corridors located along the edges of the ship. Jabba has put one of his most trusted lieutenants on the case, a Zabrak known as Yondalla. Some older model corvettes, like the CR70, could easily be upgraded with retrofit packages like the Vanguard c20 to become CR90s.Common configurations included a troop carrier, light escort vessel, cargo transport, or passenger liner. This ship is on its way to deliver a payload of weapons to a group of Rebels preparing to slaughter outnumbered Imperial soldiers. You can take a maximum of 8 people up there. She needs to use the time wisely though, in order to get her agents to the Corvette before anything goes wrong. You get the schematic for that vehicle by completing the mission. Make your way to the Large room at the forward most part of the main level. Once her hired guns have found the information and handed it in to her, she will send them to the Corvette. Through that door turn right and take the first door on the left. Of course, the primary objective of the Rebels should be stopping the blockade runner before it crashes into Tralus, but as a secondary objective, the assassination of the Imperial should be looked into. swg space guide, The Galactic Civil War Guide – Star Wars Galaxies Guides. i will not be listing the dna's as there is a crazy amount but any pet that is achievable ingame through mutations or extractions in the past from live can be obtained here. Take it down. Simply use the first escape pod you come across to exit the ship, they are the big yellow buttons found at the ends of the long dark corridors located along the edges of the ship. The plan being, make the Rebels look both foolish and dangerous at the same time. this is the elevator you unlocked earlier, take it up.. off the elevator follow the hall to the first left....there is another hallway here with doors that have keypads on either side, and a door at the end. If you love the SWG experience you cannot do wrong in coming to SWG Legends as the dedication and loyalty is unsurpassed in this community. Use the terminal once the field is deactivated and it will give you the code to the Meeting Room. Any Item looted from a container with the "open" option is invalid. swg gunboat, "SWG Legends are doing a fine job of bringing back the SWG we all loved - despite naysayers and drama it has continued to thrive over this past year and more. Use the terminal once the field is deactivated and it will give you the code to the Meeting Room. Assassinating the Rebel will be a difficult task because the Corvette will be well guarded and filled with traps and locked doors. Pashna Starkiller has finally broken down and realized that the only way to deal with someone as ruthless as the Imperial is to assassinate him. You get the schematic for that vehicle by completing the mission. Off the elevator on the lower level take a left and follow that hall all the way back to the starboard engine room. As you walk through the door there is a small closet to your left. These tasks can be as simple as visiting a location, or as challenging as fighting through one of the toughest dungeons in the game. Unread post Thu Jan 14, 2016 2:51 am. The second is sort of near old Ben Kenobi's place, in western Tattoine, about 4500m NW of Bestine. You will find yourself in a large room. What she needs is someone to steal Rebel documents for her. Imperial and rebel contacts will only talk to Combatant or Special Forces representatives of their faction. You can take a maximum of 8 people up there. The droid will activate and move in to deactivate an electrical field around a terminal. The droid will activate and move in to deactivate an electrical field around a terminal. To get there take the first door on your left from the starting point and follow the hall behind that door to the right to the white door at the end. She knows it will take some time for the Empire to rig the ship, and to acquire all the explosives they need and have them transported. The first door on the left as you walk down the port hallway is the Meeting room. Pashna Starkiller has finally broken down and realized that the only way to deal with someone as ruthless as the Imperial is to assassinate him. Only a small group of CorSec officers (all loyal to the Emperor) remain on board. Use the terminal once the field is deactivated and it will give you the code to the Meeting Room. Take those parts by targeting it and typing /open, then head to the lower level. from the begining...go straight.....take the elevator going down....make a right off the elevator, take the first right, turn right, and take the tunnel going toward the front of the ship....this leads to a circular room with 5 halls leading off it... take the hall leading straight up....into the Hyper Drive room.....continue straight forward down the long hallway, at the juncture make a right.... continue on until you get to an elevator going down, take the elevator down, follow the hallway, make a left, go down the long passage and into the dark room there, then use the terminal in here to the right to get the code, First you need to unlock the Prison Cell using the code then go in and talk to each prisoner. Jabba knows the ship in question, and knows that he needs destruct sequences to destroy it. Drag the spare parts from your inventory and drop them on the droid. 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